![]() ![]() ![]() See the achievement below for more specific info on avoiding the mummies. Don't die by any of those methods, and choose Ending #1 (Out of Body Experience) just to be on the safe side. I'm not sure if that's because Ending #2 counts as a death and one of the above methods doesn't, or just because it doesn't tally them until the end regardless of which ending you get- and now that I've gotten the achievement I can't test to find out.īasically, do the complete opposite of Glutton for Punishment, above. As with the mummies, this leads to an automatic reload rather than a game over screen.Īfter all of the above, the achievement still won't register until you beat the game, and possibly only with Ending #2 (drinking the D'versahe). If you don't run to the exit, the Shoggoth (which looks like a big black blob with some glowing yellow nodules) will bear down on you and kill you. In the desert ruins of Rub'al Khali, on your way out after solving the constellation puzzle and discovering the Jurassic-era map, your character will hear a rumbling and warn that he needs to get out of there. This one doesn't lead to a game over screen, but just reloads you right before the mummies are revived. When the lizard mummies in the connecting halls are revived and give chase, just let them catch you right away. Again, there are many opportunities to do this throughout the game, starting with the vines behind the vertical metal stand you set the talisman into shortly after picking it up. Just stand in the middle of the vines after they've withdrawn until the talisman runs out of energy and turns red, and the vines will close in and strangle you, giving you a game over screen. ![]() However, the talisman runs out of energy over time, fading from blue to red. In the ruins after the submarine ride, you'll eventually pick up a portable crystal talisman that you can charge at the glowing blue obelisks and equip to make the poisonous vines retreat. The first few times will crack the glass, the final time will sink the sub and lead to a game over screen as you drown. When you're in control of the submarine, just smash it into some walls at full speed. There are many opportunities to do this throughout the game, starting with the very first time you encounter the plants, after getting off the Link Elevator beneath the base and picking up the first axe you find. After enough cuts, you'll black out and get a game over screen. but yeah.Use an axe to repeatedly cut at the blue poisonous vines, rather than getting them to retreat by shining light on them. or was i supposed to remember that the glyph that was circled earlier was more important than it seemed. i could be wrong on that, but a journal scribble would be nice. Cause as soon as you found the symbol, im pretty sure you couldnt interact with the red things anymore to re analise the puzzle. ![]() I feel the character should scribble something in his journal so we dont have to take a photo of the glyph. so your thumbs are quite idol in these moments.Īnd seccondly. looked at the crystals some more n still didnt realise i could move my cursor n analyse the symbols in the corner.Īt the least make the cursor turn up automatically without me moving my sticks so i understand that there is another element to this puzzle. finally found the puzzle location n was like.? So i walked back n foward for a bit. i looked at all the red crystals n walked away. First of all there was no indicator that i could look at the symbols. ![]()
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